Electronic Arts released this high quality version of the gameplay sequence of Medal of Honor shown during their press conference in Cologne a few weeks ago, with lots of Helicopter action.
Loakum *takes a sip of grape juice* The Great Awakening is happening…. (> 3 Months ago)
gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)
dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)
nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)
Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)
Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)
nostradamus @dc_coder_84: [url] (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (28)
Sorry, this is a pretty touchy subject for me( adding relevance to the last MOH topic). It is pretty lame when she says to just "fry the whole village". The only way they'd do that is if intel told them it was all Taliban...
You don't like death? Get the f out of the war...
You don't like death? Get the f out of the war...
I think I'm spoiled with flying chopper in Bad Company 2.
and i mean in my opinion the graphics here are rather weak. the environment looks pretty good but whats up with the gunfire effects? the 30mm cannon on that apache looks like it is shooting tennis balls, with a damage effect no bigger then a water balloon splash. the explosion and effects look like they have no real effect on the environment aside from some buildings collapsing, which looked like a puzzle piece disappearing. i mean aside from a few tiny bit of dust coming from the ground on areas you hit, it looked weak.
one more thing, why are the apaches flying so low? they're designed to kill from hundreds of feet up, so why are they getting close enough to get shot at when its not necessary? all it does it give us a close up of the ugly explosion effects anyhow. in all honesty i wasn't very impressed, not because of the graphics but because of how its an on rail segment that doesn't even spice things up.
On topic, I think Mustachio is right on( an Apache would typically be quite far away). In such a rail-based moment, there should be crazy effects and detail going on. I don't get why devs just don't let the smoke hang there. Visibility is always a consideration, and I think obscuring it could add a lot of atmosphere. Especially if they could tailor the gameplay and AI to it. I've got a bit of a soft spot for the Apache- Dad was an attack helicopter pilot for 12 years, flew the Cobra first and then the AH-64 . I always thought it was cool that the chain gun follows the gunners head...
but hey if u were joking i just look like a fat dork right now.
but hey if u were joking i just look like a fat dork right now.