Focus Interactive sent us this new trailer of Bound by Flame focused on the combat system of Spiders' new RPG. It is worth mentioning that the version shown here is the Playstation 4 build.
Loakum *takes a sip of grape juice* The Great Awakening is happening…. (> 3 Months ago)
gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)
dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)
nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)
Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)
Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)
nostradamus @dc_coder_84: [url] (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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All comments (6)
X360/PS3 graphic on PS4 that's "very good" news. -_-'
And the dodge looks hilariously bad, just a step back? they should have added a roll instead.
I wish those two were great since everything else looks very good to me, but if the impact of the combat lacks i wont bother with it.
What do you find about the creature design, Zat?! It's uninspired and does not stand out in the slightest in comparison with the bajillion gritty fantasy-adventure games out there.
As Sath has said, the combat does indeed feel weak and of course very unrealistic. The "stepping back" on the other hand I don't see as terrible because of how it's used in the particular clips - it's a proper alternative to the constant evasive rolling that you see in most games (and a much more efficient move in real life). I wonder why they don't let the player block with his weapons?
Quite the same reason I didn't like the Batman games (sorry, fans). Fighting sounded and felt like slapping a piece of chicken. Slap, flap, flop, oh stop it you.