Luminous Studio has unveiled its realtime tech demo Agni's Philosophy. Square Enix has not said if they were targeting specific platforms but that should give us an idea of how a Final Fantasy next-gen would look like. If we get our hands on a decent video, we'll update.
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Now if they can make this happen on next gen consoles for action RPGs like Dragons Dogma or similair stuff, oh yeah!
I would love to see a Castlevania LoS type of game with this engine.
Just going by the screens at the moment but i'm not all that blown away unless they show complete control in the vid? I've just watched Beyond gameplay footage running on current gen tech and thats not a million miles away from the visual quality shown in these screens.. but ofcourse that games very orchestrated in what you can see and where you can go.
now... lets wait for the games... in years :))
MP4 1080p available
Personally I think this puts UE4 to shame.
Very high quality motion blur
DX11 particle effects
Next gen real time lighting
Real time reflections
Next gen hair rendering
Next gen cloth rendering
Tessellation (since the models are super detailed)
destruction
High quality depth of field
All of which can be easily implemented and run on a DX11 card....nothing out of the ordinary here. But the thing is (like Korn said) Their actual development teams based in Japan are just terrible
As for the art direction, not a fan at all. I'll take miniskirt wearing Japanese idols over a Heavenly Sword/Uncharted knockoffs any day of the week.
But as KORN said, we know they can do graphics and can deliver marvels in that department but for goodness sake write a better story and characters than FF13.
Man, just from a tech stand-point that was crazy. I don't understand how people can poo-poo that, and actually enjoy things.
Some gamers are negative to a ridiculous degree...
Beyond is a DX9 game, probably runs at sub hd, isn't locked at 30 fps, has screen tearing...
come on bro
Even that boat sequence for AC3 of which I'm sure the illussion of control has never featured so prominantely was a greater spectacle because of the interactive perspective.
I think a game like The Last of Us is a great example of how a cutscene can looks stunning, then the gameplay kinda takes the edge off of that "wow!" feeling.
Still, this does look stellar, no doubt about that.
Even that boat sequence for AC3 of which I'm sure the illussion of control has never featured so prominantely was a greater spectacle because of the interactive perspective.
Personally I think this puts UE4 to shame.
And when we DO see Unreal, it will be playable, it'll be an actual gameplay sequence, which is rather different than this, which was stated as being for "real time cinematic."
I'd love to see a game like Skyrim look like that.. but i think i'll be waiting a very very long time for it