Ajus
Ajus
Inscrit depuis 942 Jours
Visual approach is one thing, but for me there is a huge gap now, between textures quality and the geometry. In my opinion such a remaster is done with a least effort possible and I will always put Resident Evil 2 Remake as being an exemplary product. Yeah... maybe I'd just like this Tomb Raider to be a remake, not a remaster.
But well - it's still better looking than the original.
En réponse à
Driftwood - Dictateur en chef
Driftwood
Inscrit depuis 7468 Jours
It's not meant to be a remake. The first game has already been remade by the way and it was awesome back then. It came out in 2007 under the name Anniversary. ;)
En réponse à

PC videos : i9 9900K @ 4.5 GHz, 16 Go RAM (DDR4), Windows 10, GeForce RTX 2080 Ti Gigabyte OC Edition

dc_coder_84
dc_coder_84
Inscrit depuis 3186 Jours
When I heard for the first time that there is a remaster in the making my first thought was "oh dear, this will get bad reviews because it got old so badly". But now that I see the positive reviews I am surprised pleasantly. I think they did a great job for a remaster. I also like the idea the characters now have much more polygons. I think Nightdive Studios should have done the same with the remaster of Shadow Man. Here the characters are as low poly as in the original and it's really stressful to ones eyes. Lara Croft has never looked more sexy!

What I really like in the old Tomb Raider games is the difficulty in climbing the whole level. The climbing is difficult but that also makes it satisfying like a Souls game. If you compare it with Uncharted it's the opposite here. Climbing is way too easy. In Tomb Raider the climbing / level geometry is the core gameplay and not the shootouts. In uncharted it's vice versa. The gun play is the core gameplay and the climbing is more a filler. In that sense I think there is lots of improvement for future Uncharted games.

I wonder what's the resolution and frame rate on PS4 and if there is an optimized version for PS4 Pro. Would be nice but I doubt it. Unfortunately Digital Foundry didn't test the PS4 version.
En réponse à
Ajus
Ajus
Inscrit depuis 942 Jours
Well, I'll be waiting for a remake of a remake, then. It's been over 16 years since last remake, so it's high time for another one.
In the meantime I'll give this one a try. :)
En réponse à
Sdarts
Sdarts
Inscrit depuis 3949 Jours
I played Tomb Raider 2 from this remastered collection yesterday and it's a real blast to the past nostalgia hit. The fact you can switch the gameplay styles instantly with the press of a button is genius. Absolutely amazing remaster collection.

Though are the controls slightly different or am I just imagining things? I played the original TR2 on PlayStation 1 for thousands of times with multiple playthroughs from beginning to end, played all the other Tomb Raiders on PS1 as well. Even played that not-so recent fan remake - that's still in oblivion for lack of any updates for years - and still I struggled really hard to use the original "Tank" controls.

It seriously took me almost 30 minutes just to pass that very 1st area before the 1st secret item!!! Even trying the "Modern" controls didn't help. Though after a while and committing to the Tank control scheme, I was starting to get the hang of it.

It truly blew my mind how hard it is to control Lara Croft in those original games - if the controls are 100% exactly the same. No wonder over the years I always heard younger people complain about how hard and frustrating it was to play those original games.

It really made me want to test the original TR2 on a PS1 or PS1 emulator to see if it would be as hard or if the remaster changed a fundamental value in the control scheme - even if slightly by - or + 0.1%.

This might seem small and irrelevant, but I remember the 1st Tony Hawk's Pro Skater Remake/Remaster had this issue, where people noticed that the controls weren't the same as the original PS1 versions. Sometimes that 0.1% changes the feeling, timing and sense of the gameplay.

Other games have had these control issues over the years with new re-releases and/or remasters/remakes. Either way, it's very hard, but satisfying - just like commenter "dc_coder_84" said (paraphrasing): "Like Dark Souls, but for climbing".

Loving the positive reactions to it and this is how low-budget remasters of old games should be made. It's not a remake nor a AA style remaster like those from Night Dive studios, but it's an excellent remaster that preserves the original games' experience in both graphics and controls, while also modernizing those two aspects more than good enough for new generations.

This remaster collection is now the best version to play of these games until a better remaster or remake comes along - which are very unlikely to come any time in the next 10-20 years, if it ever does. Hopefully, this positive reception and sales incentivize them to remaster the other Tomb Raider games on PS1 and PS2. As well as incentivizing other companies to take another look at their older games and how to do a proper remaster job, instead of a soulless cash grab - looking at the GTA trilogy disaster, but there are many other botched remasters out there.
En réponse à
dc_coder_84
dc_coder_84
Inscrit depuis 3186 Jours
The community should make some noise so Gamersyde will provide the video as a download. We want it! :)
En réponse à
dc_coder_84
dc_coder_84
Inscrit depuis 3186 Jours
What about uploading only the first section of the video which features Tomb Raider 1?
En réponse à
Janmanni
Inscrit depuis 389 Jours
Started to come interested about this remaster. But then the gameplay showed, what I was already a bit worried about based on comparison screenshots. Remaster is much darker in dark areas! I prefer well lit and crisp craphics, even if the cave is supposed to be darker.
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