INDIGO
INDIGO
Inscrit depuis 7528 Jours
What does that mean?

"semi permanent damage"
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 6826 Jours
I think it means, damage that can't be healed until reaching the next checkpoint, which would make up for the health regeneration a bit.. I think. It's either that or the emotional damage dealt to the user by playing the game ;)
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 6686 Jours
Posté par GriftGFX
Interesting stuff.. I guess I could see that working out. Semi-permanent damage is good news, at least.
Yep it may help to get allot more new gamers onboard and hooked on this game
En réponse à

Mass Effect - Nov 07 - Start the Fight!!!

Bitches!!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 6826 Jours
Posté par dcdelgado
allot


"You keep using that word. I do not think it means what you think it means.."

And if you mean that, by making the game easier it will attract a lot of new gamers, or a new audience.. I don't think that's a good thing at all. But the "semi-permanent" aspect of it makes it sound far less damaging than it could stand to be.
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 6686 Jours
Well the game will cater for many levels, so there will be no lost for the hardcore gamers.
En réponse à

Mass Effect - Nov 07 - Start the Fight!!!

Bitches!!

INDIGO
INDIGO
Inscrit depuis 7528 Jours
Here's what I'm thinking "semi-permanent" damage that can also recharge could mean.

Some fighters have health bars that, when you are attacked, leave a colored rectangle to indicate where your health began before the attack (usually yellow?) and then the red health bar slowly refills only that portion, *unless* you are attacked again before it refills, at which point the ability to regenerate your health beyond that mark would require something like a potion (in this case).

That would be cool. I hope that's what they are talking about. I want to know more though, because NG1 was such a finely tuned game that I'm worried that changing too much could break its balance.
En réponse à
RAZurrection
RAZurrection
Inscrit depuis 6699 Jours
From what I understand, the health will recharge only to a certain point, so instead of being left with a slither of health, it'll give you a bit more of a chance - personally I hope the difficulty is sufficiently ramped enough to counter.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 6826 Jours
Posté par RAZurrection
From what I understand, the health will recharge only to a certain point, so instead of being left with a slither of health, it'll give you a bit more of a chance - personally I hope the difficulty is sufficiently ramped enough to counter.
Likewise. I do not think you can actually make the game easier and still cater to the "hardcore" fans. The level of difficulty is one thing that attracted a certain audience to this game, and I think they risk alienating that audience.

On the other hand, the ability to stock up on health packs from the in game store made certain encounters easier if you knew what you were going to be facing.. so if they tone down the reliance on items to recharge your health, that could ultimately be a good thing all around.
En réponse à
Eddy186
Eddy186
Inscrit depuis 6772 Jours
Posté par GriftGFX
Likewise. I do not think you can actually make the game easier and still cater to the "hardcore" fans. The level of difficulty is one thing that attracted a certain audience to this game, and I think they risk alienating that audience.

On the other hand, the ability to stock up on health packs from the in game store made certain encounters easier if you knew what you were going to be facing.. so if they tone down the reliance on items to recharge your health, that could ultimately be a good thing all around.
This is NG we are talking about and Itagaki. LOL. Itagaki should spin kick you for saying the game will be easier. It will only get hard.
En réponse à
Ronsauce
Ronsauce
Inscrit depuis 6811 Jours
What's with all the uncertainty surrounding how the health will work? It really seems pretty obvious based on what's been divulged so far.
En réponse à
INDIGO
INDIGO
Inscrit depuis 7528 Jours
Have they said there will be no items? I can see room for both.

What RAZ says sounds good to me. Maybe this recharging health addition will give them room to make the harder modes even harder. B)
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 6692 Jours
Posté par Optimusv2
The environments also appear to be bigger, but who knows.
It seems to have bigger environment, that is what this game needs.
All the small places they put in big enemies that makes the camera shit...especially near the end of NG were you go room to room in a castle to meet some sort of a lord demon.
En réponse à

Playing: WarHawk & NG Sigma (Playstation 3)
PS3: Heavenly Sword - Lair - Uncharted - Haze - Dark Sector - Killzone 2 - MGS4 - God of War 3
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5

Sath - Missed the<br>hay
Sath
Inscrit depuis 6692 Jours
Posté par RAZurrection
From what I understand, the health will recharge only to a certain point, so instead of being left with a slither of health, it'll give you a bit more of a chance - personally I hope the difficulty is sufficiently ramped enough to counter.
Damn you man, don't curse the game, its not out yet hahahaha :P
En réponse à

Playing: WarHawk & NG Sigma (Playstation 3)
PS3: Heavenly Sword - Lair - Uncharted - Haze - Dark Sector - Killzone 2 - MGS4 - God of War 3
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5

Namaiwa
Namaiwa
Inscrit depuis 6324 Jours





from Joystiq
En réponse à

Playing Now: NGΣ - The Darkness
Playing Soon: BioShock - Blue Dragon - Halo 3

Sath - Missed the<br>hay
Sath
Inscrit depuis 6692 Jours
Damn it, I want gameplay footage, not gameplay screenshot.

I hope we get to see something from that 10 minutes demonstration form TGS.
En réponse à

Playing: WarHawk (Playstation 3)
PS3: Heavenly Sword - Lair - Uncharted - Haze - Dark Sector - Killzone 2 - MGS4 - God of War 3
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5

Il faut etre identifie pour participer au forum !
Patreon

135 $ de 400 $ par mois

Quoi de neuf ?
  • reneyvane

    reneyvane L'effet de taille & de moins d'IP = l'éditeur se mèle +en+ développement, il test +en+, reboot, retire le jeu à son studio. Le moindre bide ou succès d'un jeu récent = report pour plagier ou corriger. (il y a 11 Heures)

  • reneyvane

    reneyvane Mécaniquement +éditeurs sont gros +acquiert d'IP +acquiert d'IP en doublons +Ils doivent veiller faire +bénéficer en N+1 et +tu reboot et reportes les jeux & les délais de sortie s'allonge... (il y a 11 Heures)

  • reneyvane

    reneyvane réduction du nombre de grosse IP, qui concentre l'essentiel du CA, au point ou l'éditeur à tellement peur qu'un jeu se loupe, qu'ils multiplient les tests en interne et n'héssite + à rebooter le jeu. (il y a 15 Heures)

  • reneyvane

    reneyvane @SweeneyTodd: Oui et c'est aussi parfois lié à la nécéssité d'hérité d'un nouveau moteur développé en parallèle d'un autre jeu mais tu as quand même une augmentation chez les grands éditeurs d'une ... (il y a 15 Heures)

  • SweeneyTodd

    SweeneyTodd @reneyvane: l'allongement des devs est une tendance globale malheureusement! Soit on revient à des jeux moins gros, soit on patiente...le leak d'Insomniac était très intéressant là-dessus! (il y a 17 Heures)

  • reneyvane

    reneyvane ...améliore l'IA de la police et le spoiler de la carte ? Ca ne dit pas à quel point tel lieu sera ou non exploité pour l'histoire ou des trucs annexes. En outre, le leak =Annulation version PS4/One ? (il y a 1 Jour)

  • reneyvane

    reneyvane @GTB: Le report de GTA6 à cause du leak est étrange ? On apprenait qu'il y aurait une héroine Latina, une police + coriace et on voyait la carte ? Finalement, l'héroine est toujours là, chaque GTA ... (il y a 1 Jour)

  • Driftwood

    Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)

  • Driftwood

    Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)

  • Driftwood

    Driftwood Le live commence d'ici 30 minutes, voici le lien GSY [url] et celui de Twitch [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream via Twitch, ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream maison ce sera ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Aussi sur Gamersyde

Notre vidéo Xbox Series X de MotoGP 24

  • Mardi 14 mai 2024
  • davton

GSY Review : INDIKA

  • Jeudi 2 mai 2024
  • Driftwood

GSY Review : Endless Ocean Luminous

  • Mardi 30 avril 2024
  • davton